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Calling for the Hyperdrive Massacre

It’s not really hot off the press: Hyperdrive Massacre was announced as part of the ID@XBox lineup by Microsoft at the Game Developers Conference 2015, last March. We are polishing the latest things as I write, so we thought this would be a good moment for a proper announcement post!

HYPERDRIVE MASSACRE WILL COME TO XBOX ONE IN A COUPLE OF MONTHS!

Looking for something to play with your friends? Feeling ready to enter a brand new battleground? Jump in our car! It’s no ordinary cadillac, but a fully equipped, shooting, spaceproof muscle car! Face the void, the total absence of friction, a reckless disregard for safety measures, and frag your way to victory!

Here’s the FULL GAME’S FEATURE LIST:

  • 8 unique battle arenas: from the Oriental World, where a giant robot and a dinosaur fight an eternal struggle, to the outskirts of Saturn, where the man-eating space giants live.

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  • 16 muscle cars, featuring all sorts of pop-culture references from the 80s and the 90s…

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  • …and their crews!

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  • 9 different weapons to unleash destruction: the basic Machinegun, the Sniper Shot, the Tripe Shot, the Big Bullet, the Shotgun, the Spear, the Frag Grenade, the Homing Missile, the Smartbomb, plus proximity mines.

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  • bullet-deflecting front shield. Nothing better than killing someone with his own bullets!

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  • 6 game modes: from the classic DeathMatch to Team Deathmatch, Last Man Standing, Death Race, to Soccer (play with a giant ball in outer space!) and Spong (play with a giant ball, a net and zero friction!).
  • Viciously challenging AI for when your friends are not around! We like competitive fellas, so we made it quite hard.

 

“Wow, this game is, like, really good!!!” – 13 years old random Youtuber

“Hyperdrive Massacre by @34bigthings is the next big thing in party games!!”A friend

“I’m loving the resurrection of retro games.” – Random Friendly Stranger

“What does ‘A COUPLE OF MONTHS’ means, exactly?” – Impatient Player

 

Hope you like what you see! Stay tuned for more punctual informations on launch date, price point and all that jazz.

Godspeed!

 

About Giuseppe Enrico Franchi

Software developer and game designer, Giuseppe owns a Master Degree in Game Design from the IT University of Copenhagen. He worked on the 2013 IGF Student Showcase winner Blackwell's Asylum, and on the award-winning game Machineers. Loves game jams as much as football. Being Italian, that's quite a big deal.

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