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Team Introduction: Koeniggswerth Engineering

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The name Koeniggswerth Engineering is ancient. It originally belonged to a German team, which regularly ran in various touring car competitions on Earth long before the Colonisation. It was one of the last teams to disband before the Exodus, when humanity had to flee the Earth.

Re-established in year 2450 on terraformed Mars by the great-grandson of the last owner, the team competed without interruption in canonical four-wheeled racing leagues for 22 years before the SRRL was created. Initially reluctant to join anti-gravity racing because of the massive costs involved, the team was able to step up a few years later thanks to substantial investments from a group of former North European and and US energy companies.

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Koeniggswerth ships are heavy and sturdy, with great magnetic grip and the toughest structure amongst all racing teams. The energy accumulators also have good capacity and regeneration rate, which grants a good turbo boost but also creates further weight. This comes at the cost of acceleration and maximum speed, which are slightly below standard, but the durability of these ships is unmatched. Drivers who prefer endurance over performances can confidently remain in the middle of the pack and outlast their opponents, or skip ahead at the right moment with a well-timed turbo.

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About Giuseppe Enrico Franchi

Software developer and game designer, Giuseppe owns a Master Degree in Game Design from the IT University of Copenhagen. He worked on the 2013 IGF Student Showcase winner Blackwell's Asylum, and on the award-winning game Machineers. Loves game jams as much as football. Being Italian, that's quite a big deal.

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