THE AWARD-WINNING ITALIAN GAME STUDIO
We make games we love to play, on every platform
Since
From the Garage
This is 34BigThings, 3.0!
5 days agoBy
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Hello all,
This is the third time 34BigThings is being born.
The first time is a story we’ve talked about extensively in the past, possibly because…
Carmageddon: Rogue Shift Releases on February 6, 2026
January 13, 2026By
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After a decade, the classic car combat franchise is back and driving down a new lane. Carmageddon: Rogue Shift is a spinoff of the mainline franchise and the result of…
Redout: Space Assault 1.8.0 is out now!
November 7, 2019By
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It’s time to get back in the cockpit! A new update for Redout: Space Assault is now available on Apple Arcade, packed full of goodies and bug fixes! NEW FEATURES…
From a Living Room Startup to a Global Studio
Back in 2013, we were just three game developers building games in a living room. We never set out to create a “real” company: we simply loved making games and couldn’t imagine doing anything else.
As our team grew, so did our ambitions. Before long we had people working in the kitchen, and our CEO’s desk had been pushed out onto the balcony.
Today, we’re a team of devs, artists, designers, and dreamers creating premium games for players all around the world. While we’ve grown a lot since those early days, we’ve never lost the passion and curiosity that got us started.
