Google+ Skip to main content

Race flashier than ever: 34BigThings’ Redout to support Razer’s Chroma

Torino, June 30th 2016 – Razer and 34BigThings are delighted to announce that Redout will be featuring Chroma support at launch. The crazy fast, silky smooth futuristic racer will be an even more amazing experience for Razer-powered players with red visions and black-outs, EMP blasts, collisions and explosions flowing from the game into the real world.

“Redout provides a fantastic example of what Razer Chroma can do in the hands of talented developers and why it was created in the first place,” says Razer Co-Founder and CEO Min-Liang Tan. “The passion of 34BigThings to continually evolve the quality of experience for Redout players parallels our own mission to make the world’s best possible products for gamers. With 16.8 million colors options offered by Razer Chroma lighting features, the possibilities for even more visually immersive hardware solutions now and in the future are practically limitless.”

34BigThings already disclosed OSVR support for Redout; this announcement marks another step towards creating the fastest, most visually stunning and immersive racing game possible.

Redout is expected to launch in September 2016 for PC, with XBox One and PS4 to follow.

34BigThings is the biggest indie game dev studio in Italy, born out of sheer passion and self-sustained throughout. Since 2013, 34BigThings has been providing high-end B2B multimedia and game products while developing their own games.
Redout was the first internal large-scale project tackled by the studio and has been in development since mid-2014, with no other goal than creating the best AG racer.

Razer™ is a world leader in connected devices and software for gamers. Founded in 2005, Razer is backed by Intel Capital, IDG-Accel and Heliconia Capital Management (Heliconia), a wholly owned subsidiary of Singapore investment company Temasek.


Redout Press Kit
Available at

Twitter: @34bigthings