Developer:
34BigThings SRL
Via Cassini 39, 10129 Turin, Italy
Release dates:
PC, Mac & Linux: October 12, 2015
XBox One: January 13, 2016
Future Platforms:
PS4
Links:
Steam page
Factsheet
Developer:
34BigThings SRL
Via Cassini 39, 10129 Turin, Italy
Release dates:
PC, Mac & Linux: October 12, 2015
XBox One: January 13, 2016
Future Platforms:
PS4
Links:
Steam page
Get in Touch
PR & Media Contact: Steam
John Kaiser III
Digital Tribe Games
john@digitaltribegames.com
PR & Media Contact: XBox One
34BigThings
info@34bigthings.com
Facebook
facebook.com/34bigthings
Twitter
twitter.com/34bigthings
Youtube
Youtube channel
Description
Hyperdrive Massacre or HDM is an 80s inspired arcade fragfest in Spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace.
Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game modes, players are able to unlock more cars and arenas.
Hyperdrive Massacre is best played on a couch. Although its content is family-friendly, it also makes for an excellent drinking game.
History
HDM was born as a quick throwaway prototype by modifying an Asteroids template project in September 2014. By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged. The team has been working on HDM as a side project ever since, managing to land the game on the market in slightly more than a year.
HDM is part of the ID@Xbox programme.
Features
Art and Screenshots Gallery
Logos
Videos
STEAM Launch Trailer
GDC Announcement Trailer