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Factsheet

Developer:
34BigThings SRL
Via Cassini 39, 10129 Turin, Italy

Release dates:
PC, Mac & Linux: October 12, 2015
XBox One: January 13, 2016

Future Platforms:
PS4

Links:
Steam page


Get in Touch

PR & Media Contact: Steam
John Kaiser III
Digital Tribe Games
john@digitaltribegames.com

PR & Media Contact: XBox One
34BigThings
info@34bigthings.com

Facebook
facebook.com/34bigthings

Twitter
twitter.com/34bigthings

Youtube
Youtube channel


Description

Hyperdrive Massacre or HDM is an 80s inspired arcade fragfest in Spacewar sauce designed around local multiplayer, focused on kinestetics, tactical and shooting skills at a very high pace.

Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game modes, players are able to unlock more cars and arenas.

Hyperdrive Massacre is best played on a couch. Although its content is family-friendly, it also makes for an excellent drinking game.

Hyperdrive_Header


History

HDM was born as a quick throwaway prototype by modifying an Asteroids template project in September 2014. By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged. The team has been working on HDM as a side project ever since, managing to land the game on the market in slightly more than a year.

HDM is part of the ID@Xbox programme.


Features

  • 8 unique battle arenas
  • 16 spaceproof muscle cars, each manned by its own crew
  • 9 instant power-up weapons, each allowing for a truly different playing style
  • 6 game modes: Deathmatch, Team Deathmatch, Death Race, Space Soccer, Last Man Standing and Pong
  • Local Multiplayer up to 4
  • Challenging AI for solo play

Art and Screenshots Gallery

Download Archive – 15mb


Logos

Download Archive – 600kb


Videos

STEAM Launch Trailer

 

GDC Announcement Trailer