Developer Diaries – September and October 2014 34BigThingsDeveloperDiaryRedout Developer Diaries – September and October 2014It's time for a new update. He is ready. He keeps repeating himself: don't worry.…Gabriele OmaggioNovember 18, 2016
Developer Diaries – July and August 2014 DeveloperDiaryRedout Developer Diaries – July and August 2014Oh dear, two more months have gone by. What did we manage to accomplish during this time?…Gabriele OmaggioSeptember 15, 2016
A word on racetrack design DesignGamingRedout A word on racetrack designRacetracks are boring. Race on rollercoasters. Now, that's a bit sensationalistic, I'll admit it. But hey,…Gabriele OmaggioAugust 22, 2016
34BigThings @ Gamescom 2016 34BigThingsEventsGamingRedout 34BigThings @ Gamescom 2016Hello friends! It's August and while most people will just consider the hard choice between…Valerio Di DonatoAugust 15, 2016
The Triangle Disease, Part 2 GraphicsRedout The Triangle Disease, Part 2Once the initial direction for the environments was set, we started experimenting with the ships.…Valerio Di DonatoJune 16, 2016
The Triangle Disease GraphicsRedout The Triangle DiseaseAccording to Wikipedia, "the definition of Luck (or chance) varies by philosophical, religious, mystical, or…Valerio Di DonatoJune 12, 2016
Attending Reboot Develop Indie Award 2016 34BigThingsEvents Attending Reboot Develop Indie Award 2016We will be attending the Reboot Develop Indie Award in Split, Croatia for the first time, showcasing…Gabriele OmaggioApril 27, 2016
Team Introduction: Koeniggswerth Engineering Redout Team Introduction: Koeniggswerth EngineeringThe name Koeniggswerth Engineering is ancient. It originally belonged to a German team, which regularly ran in various touring…Gabriele OmaggioApril 2, 2016