HDM was born as a quick throwaway prototype by modifying an Asteroids template project in September 2014. By adding bullet-deflecting shields, removing the danger elements from the debris and placing another player in the scene, a frantic gameplay with plenty of possibilities for mastery emerged. The team has been working on HDM as a side project ever since, managing to land the game on the market in just about a year. Hyperdrive Massacre has been showcased at Milan Games Week, Game Happens Genova and Busan Indie Connect Festival, amongst others. HDM is part of the ID@Xbox programme.

Developer34BigThingsRelease DateNovember 12, 2015Share

Hyperdrive Massacre (HDM) is an 80s inspired arcade fragfest in Spacewar sauce designed for local multiplayer, focused on kinesthetic, tactical and shooting skills at a very high pace.

Players take control of a space cadillac shooting all sorts of lasers, dropping mines and raising bullet-deflecting shields, in a single-screen wrapping arena with no friction. By competing in all game modes, players are able to unlock more cars and arenas. Hyperdrive Massacre is best played on a couch with friends. Although its content is family-friendly, it also makes for an excellent drinking game.

SHOOT

DEFLECT

DOMINATE

FEATURES

  • 8 unique battle arenas
  • 16 spaceproof muscle cars, each manned by its own crew
  • 9 instant power-up weapons, each allowing for a truly different playing style
  • 6 game modes: Deathmatch, Team Deathmatch, Death Race, Space Soccer, Last Man Standing and Space Pong
  • Local Multiplayer up to 4
  • Challenging & Friendly AI for solo play

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